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Xenon
- Rank 6
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- Joined: Thu Sep 16, 2004 1:26 pm
#46
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by Xenon » Wed Nov 10, 2004 12:36 pm
Java wrote:Graham, you are learning a lot of what I learned early on in mapping. As frustrating as it sounds, it's usually a good idea to just drop a project instead of trying to go back and "fix" everything.
You are continuing to get better as a mapper while you are working on such large projects as maps, by the time you near completion of one, the majority of work you started doing is absolete in comparison to your new skills.
I'd have to say my first two projects are laughably ridiculous compared to what everyone expects from me nowadays. Live and learn. But again, sometimes it's best just to start over dropping the old project.
yeah, but then entar will have my head
ill just release it!
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Falchen
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#47
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by Falchen » Sun Dec 26, 2004 10:33 pm
good luck with that, crazy little soccer holligan
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Bloodhound
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- Location: Kansas City, Missouri
#48
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by Bloodhound » Mon Dec 27, 2004 12:05 am
i cant see any of the pictures, but good luck on the appy!!
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Xenon
- Rank 6
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- Joined: Thu Sep 16, 2004 1:26 pm
#49
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by Xenon » Tue Dec 28, 2004 6:10 am
ok, i sent my map to java, it is released, just waiting for it to pop up on RTCWfiles.com and then ill post some links
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JohnNeova
- Rank 7
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#50
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by JohnNeova » Tue Dec 28, 2004 11:13 am
wow this is old
Live to Kill Again.
-ex AngelOfDarkness
Zahlzz, Draenei Shaman
Mannoroth
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Xenon
- Rank 6
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#51
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by Xenon » Tue Dec 28, 2004 12:05 pm
i know
but its because it took soo much time to make the bloody map playable
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Xenon
- Rank 6
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#52
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by Xenon » Tue Dec 28, 2004 7:00 pm
damn you falcon i never seen that
well ive got a map, i managed to script a freaking tank to work in that hell hole, surely deserves some credit
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JohnNeova
- Rank 7
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- Location: The Netherlands
#53
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by JohnNeova » Tue Dec 28, 2004 8:19 pm
Good game!!!
Live to Kill Again.
-ex AngelOfDarkness
Zahlzz, Draenei Shaman
Mannoroth
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Xenon
- Rank 6
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- Joined: Thu Sep 16, 2004 1:26 pm
#54
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by Xenon » Tue Dec 28, 2004 8:28 pm
i could also send my newest map, Santas Grotto, it was surposed to be for christmas but i was a bit late starting, and i had some problems
but alas, it shall be done for DE NEW YEAR
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Xenon
- Rank 6
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- Joined: Thu Sep 16, 2004 1:26 pm
#55
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by Xenon » Tue Jan 11, 2005 7:33 pm
Okey dokey
you have seen my new map (if you havnt check in project development)
what do you think?
i have got all the gameplay issues
i had a little problwm with models but im fixing them
once gameplay is finished, ill release a public beta, check as many bugs as possible then ill release the full version
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Frigid
- Rank 5
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#56
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by Frigid » Tue Apr 12, 2005 8:51 pm
*stares at masterchief's immitation of ricky martin*
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Lethal Pygmy
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#57
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by Lethal Pygmy » Wed Apr 13, 2005 5:56 pm
hmmmm i never would of guessed he was imtating ricky
martin oh well
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Xenon
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#58
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by Xenon » Wed Apr 13, 2005 5:57 pm
Graham - Never run over a chav on a bike, it might be your bike!
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Cutz
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#59
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by Cutz » Thu Apr 14, 2005 5:18 pm
oxy is teh pwnag3. Just wanted to say gl and say that I still think it's awesome when you insult people by calling them "muppets"... rofl...
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Xenon
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#60
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by Xenon » Thu Apr 14, 2005 6:58 pm
Is that sarcasm? Have you not seen the post date of this topic?
Graham - Never run over a chav on a bike, it might be your bike!