Ummm... Cheese?
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fuel dump is my fav, followed by goldrush.
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I saw this wino, he was eating grapes. I was like, "Dude, you have to wait."
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Try cg_atmosphericeffects 0BobSagat wrote:Though the worst map by far is Radar... *shudders at the thought* I cant see at all in that level...
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I like fuel dump, though I believe teams become uneven in theory during this map, as the axis just pick people off while the allies, try to repair things, advance the front etc.
Gold rush is a good map, though when you add in the explosives of yesterday (Ben on the mortar [always managed to shell the spot I was at], Lt Dan with his panzer, popping up when I had a plan to evade the mortar, and numerous arty strikes blossoming in my path.) it gets a bit more challenging and frustrating at times.
Gold rush is a good map, though when you add in the explosives of yesterday (Ben on the mortar [always managed to shell the spot I was at], Lt Dan with his panzer, popping up when I had a plan to evade the mortar, and numerous arty strikes blossoming in my path.) it gets a bit more challenging and frustrating at times.
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-The Soviet Ministry of Internal Affairs
"That`s true enough," said Candide, "but we must go and work in the garden." -Voltaire
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Fuel dump turns out that way bcoz that is the nature of most players..sit back relax and pick em off as they come....
In theory, the axis should always be on the move..building and rebuilding their cpost for instance.. its all the way out there, but needs ot be kepy up..(expecially it the map is early in rotation). the axis should be taking out the ally cpost, they should be stoping the tank at every opportunity..etc...
In theory, the axis should always be on the move..building and rebuilding their cpost for instance.. its all the way out there, but needs ot be kepy up..(expecially it the map is early in rotation). the axis should be taking out the ally cpost, they should be stoping the tank at every opportunity..etc...
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